The Super RP

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The Super RP

Post  DentedDementia on Mon Jan 17, 2011 10:17 pm

K, so we're gonna play superheroes or villains. Here's how it works.

1. Roll 1d4. Or be a lazy dick and just pick 1-4.
2. Go to this website a number of times equal to whatever your number is.
3. Those are your superpowers.
4. You may skip one power. Reroll.
5. If your power has prerequisites, you get those. For free. Sweet.
6. Someone else can come up with a story, because whatever.
7. ???
8. Prophet.

So yeah, sound good?
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Re: The Super RP

Post  Xenophilia on Mon Jan 17, 2011 10:23 pm

Do you mean profit?
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Re: The Super RP

Post  Ooshnagam on Tue Jan 18, 2011 12:09 am

So, I got these three...

Mechanical Energy Perception
Jelly Stingers
Friction Manipulation

So, now I came up with some sort of back story to explain all of this? Or do I just say "Cause I say so" and start the story?
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Re: The Super RP

Post  Kuma on Wed Jan 19, 2011 7:49 pm

Anyone care if i roll up a League of evil?
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Re: The Super RP

Post  Xenophilia on Thu Jan 20, 2011 11:15 pm

MOD MODE:
It's cool with me. It wouldn't really work to have a bunch of heroes and neutrals but no evils.
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